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TECH 311: Leather Render

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This was for my Digital Materials and Lighting (TECH 311) class at SCAD
We had to choose four textures to try and mimic in maya realistically....much more of a challenge than it was for my digital form space and lighting class sophomore year.

This was a really weird redish leather sparkly texture my professor provided in class....
I don't know how accurate I got to the actual photo but it was fun to work with.

Still going back to 2D animation after this though haha.
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